![]() While combat is not bad by any means, I’d say it is the weakest part of Lost Ruins. I for one really like what the game looks like. It’s the same story as always I suppose, whenever I talk about these more niche games on my channel it always comes down to whether you either like the visuals or not. The characters you interact with, the enemies you face and the bosses you fight, they all have a certain unique charm too them thanks to the game’s artstyle. While you will use your map relatively often in the beginning, you’re likely going to rely less and less on it as you start to backtrack. There are a lot of details to be found in the backgrounds and while the game isn’t that big in scale, it’s still very much appreciated that each room can be recognised immediately, simply by looking at the room’s design. Although I would have preferred more body pieces as well, just to give the character overall a more unique look.As for the environment, it all looks great honestly. Point is that every weapon has its own design and they seemingly had some fun with it during the design process, which I like. You even get a broom to go along with your maid outfit, which even gets buffed by the maid outfit itself. ![]() Weapons on the other hand all sport a unique look. Other than the three aforementioned costumes that come with corresponding equipment pieces, there are no further equipable items that will change the look of your heroine. Nonetheless the pixelart style the game rocks with the anime aesthetic layered on top is rather pleasing to the eye in my opinion. And while I am not opposed to that type of artstyle, I am not the biggest fan of school uniform, Japanese school swimsuit or maid outfit fetishes, which are the only three costumes available in the game. If you don’t like cutesy anime inspired artwork, the visual aesthetic of Lost Ruins might not really be up your alley.
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